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Browse articles· Route preferences and defaults
For dispatchersUpdated 2026-10-11 · 4 min read

Route preferences and defaults

Team defaults for service time, curbside, driver workflow, proof-of-delivery retention, and live tracking; per-driver road preferences; and the strategy per run.

The optimizer starts every plan from a set of defaults — but they don't live in one panel. They're split across three levels, from the broadest to the most specific:

  1. Team defaults — apply to every stop that doesn't say otherwise.
  2. Per-driver preferences — travel rules for each driver and their vehicle.
  3. Per-run strategy — chosen each time you press Assign drivers & optimize.

Team defaults (Settings → General)

The Team defaults card holds the settings that apply across the whole team. Team owners and managers can change them.

DefaultWhat it controls
Default service time, minHow long a stop takes when it has no per-stop service time.
Stop side parkingDefault curbside preference — Left, Any, or Right.
Prevent adding duplicate route stops"If enabled, shows alerts when manually adding stops, and automatically removes duplicates in bulk uploads."
Driver workflowHow much drivers may change the stop order of their route in the app: Follow the plan, Reorder stops (the default), or Reorder and re-optimize. See When drivers change their stop order.
Keep proof of deliveryHow long stop photos and files — from drivers and from the office — are kept before they're deleted automatically: 30, 90, 180, or 365 days. See Proof of delivery.
Live driver trackingDrivers share their GPS location with dispatchers while a route is in progress. On by default for new teams. See Live driver tracking.
Routerra Teams
Settings → General with the Team defaults card — service time, stop side parking, duplicate prevention
Settings → General with the Team defaults card — service time, stop side parking, duplicate prevention

Per-driver preferences (Fleet → Drivers)

The travel rules ride with the driver, on their card in Fleet → Drivers:

  • Type of vehicle — Bike / Scooter / Car / Van / Truck, each with real access limits the optimizer respects.
  • Live road data — plan this driver's routes against real-time traffic. Offered for cars and vans.
  • Avoid tolls / Avoid highways — keep their routes off toll roads or motorways. Offered for cars. Turning on Live road data switches these off, and the other way round.
  • Vehicle Capacity and Max Stops — hard limits weighed against each stop's Load.
  • Start / Finish Location and Shift Start / End Time — where and when their day begins and ends.

Because these are per-driver, a mixed fleet just works: the van with a toll pass takes the bridge while the bike courier's routes stay local.

Per-run strategy (Assign drivers & optimize)

How work is split across drivers isn't a stored preference — you pick a Distribution Strategy every time you optimize: Balance by Stops, Balance by Time, Fastest Overall (recommended), or Balanced Mix. See Assign drivers and optimize.

The driver's navigator

Which navigation app opens when a driver taps Navigate is the driver's own choice, made in the Routerra Teams driver app, not in the web app. The first time a driver taps Navigate, the app asks which one to use and remembers it; they can change it later under Settings › Drive mode › Navigation app. See Get started with the driver app.

How the levels interact

Think of it as fallbacks, most-specific wins:

  • A stop's own service time, arrival window, and curbside side (stop settings) beat the team defaults for that stop.
  • A driver's vehicle, capacity, depots, and shift shape only that driver's routes.
  • Team defaults quietly fill every gap you didn't set explicitly — so getting them right once makes every plan a little less work.

What's next

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